๐ Gamification console
Decide what earns points, design achievements and trivia, and print scavenger hunt QR codes.
๐ Switching it on
๐ Gamification starts as a single button: ๐ Enable gamification (Whova-style defaults). Press it and a full set of point rules and achievements is created โ a sensible configuration out of the box rather than a blank slate. The rest of the console appears once it's on.
โญ Point rules
Each rule pairs an action with a point value, an on/off tick, and (where it has one) a daily cap shown as cap 10/day. Change the number, leave the tick as you want it, and press save โ one row at a time.
| Action | Default |
|---|---|
| login | 25 pts, once a day |
| profile_complete | 25 pts, once |
| checkin | 50 pts, once a day |
| session_checkin | 10 pts, cap 10/day |
| session_feedback | 10 pts, cap 10/day |
| watch_session | 10 pts, cap 10/day |
| booth_visit | 15 pts, cap 10/day |
| booth_video | 15 pts, cap 10/day |
| booth_download | 10 pts, cap 10/day |
| ask_question | 10 pts, cap 5/day |
| answer_poll | 5 pts, cap 10/day |
| community_post | 10 pts, cap 5/day |
| photo_post | 10 pts, cap 3/day |
| say_hi | 5 pts, cap 10/day |
| agenda_add | 2 pts, cap 20/day |
| scavenger_hunt | 20 pts, no cap |
| trivia_correct | 15 pts, no cap |
| passport_complete | 100 pts bonus |
booth_visit. Want session ratings so you have data for next year? Raise session_feedback. Turning a rule off is also a real option โ agenda_add at 2 points a session is mostly noise at a large event.Awards are idempotent per action and reference, so nobody scores twice for the same session rating or the same hunt code, and the caps stop anyone farming a single action all day.
๐ Paying sponsors more points
A sponsor tier can carry bonus points โ set it on the tier in ๐ข Exhibitors, and every visit to a booth on that tier scores the normal booth_visit value plus the bonus.
๐๏ธ Achievements & the AI Challenge Designer
Achievements are listed as ๐ Name โ 250 pts: a badge earned at a point threshold, shown on the attendee's leaderboard panel. The defaults arrive with gamification.
โจ Challenge Designer drafts a bespoke set for your event โ generate, review, then apply or discard. Worth running once your agenda exists, since a designed set that references your actual programme reads far better than generic milestones.
๐ง Trivia
๐ง Add a trivia question takes a question, the answers one per line, and Correct answer is line # โ a number, so count carefully. Press Add question and it appears at /{event}/trivia for attendees.
Attendees get one shot per question, locked once answered, with the correct answer revealed immediately. Correct answers score trivia_correct with no cap.
๐ The scavenger hunt
Printable QR codes to hide around the venue. The gamification page offers two sheets: 10 codes or 25 codes โ each opens a printable sheet. Each scan scores once per attendee.
- Open the 10- or 25-code sheet and print it.
- Cut them up and hide them โ on booths, by the coffee, in the programme, by the lifts, in the quiet room. Sponsor booths are a good home for a few: it drives traffic and gives you something to offer a sponsor.
- Tell attendees the hunt exists and roughly how many codes there are. Nobody hunts for something they don't know about โ announce it in the opening session and in a drip email.
- Codes require sign-in to score, so scanning bounces a signed-out attendee through the sign-in page first. Mention that.
๐ The booth passport
The passport needs no configuration: visiting a published booth's page stamps it automatically, and attendees see ๐ Passport: 7/12 booths visited in the exhibit hall. Completing the set awards the passport_complete bonus and tells them they're "in the prize draw".
๐ก The daily prize wheel
Attendees who are on the board get a ๐ก Spin the daily wheel button on the leaderboard page โ one spin per day, with the outcome decided server-side. It needs no setup; it's a reason to open the leaderboard each morning of a multi-day event.
โ๏ธ Keeping it fair
- Announce the rules. The platform deliberately doesn't state what the prizes are โ that's yours to publish. Say what wins, how, and when it's judged.
- Watch the ledger. ๐ Reports shows total points awarded, and the points ledger is one of the custom CSV datasets. Export it before awarding anything expensive and look for a score that doesn't match a plausible day.
- Adjust mid-event if you must. Rules are editable at any time โ if one action turns out to be an exploit, drop its value or switch it off. Earned points stay earned.
- Blocking works here too. A blocked participant is removed from the directory and the community, which is the lever for genuine abuse โ ๐ฌ Surveys, chat rooms & moderation.